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	<title>Comments on: I want actual sizes!</title>
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	<link>http://blog.powerupmedia.nl/2007/07/05/i-want-actual-sizes/</link>
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		<title>By: Arno van Oordt</title>
		<link>http://blog.powerupmedia.nl/2007/07/05/i-want-actual-sizes/comment-page-1/#comment-2426</link>
		<dc:creator>Arno van Oordt</dc:creator>
		<pubDate>Thu, 13 Dec 2007 10:09:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justgreat.nl/?p=54#comment-2426</guid>
		<description>Thanks Dave.
Unfortunately when using a shape which is not a perfect circle (like an oval) this code doesn&#039;t work and you would have to calculate the width and height manually :(</description>
		<content:encoded><![CDATA[<p>Thanks Dave.<br />
Unfortunately when using a shape which is not a perfect circle (like an oval) this code doesn&#8217;t work and you would have to calculate the width and height manually <img src='http://blog.powerupmedia.nl/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: Dave</title>
		<link>http://blog.powerupmedia.nl/2007/07/05/i-want-actual-sizes/comment-page-1/#comment-2425</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Thu, 13 Dec 2007 10:03:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justgreat.nl/?p=54#comment-2425</guid>
		<description>I know this is quite old, however the simplest way I solve this is simply:

function getFlatSize(clip:MovieClip):Object
{
    var r = clip._rotation;
    clip._rotation = 0;
    var size = {w: clip._width, h: clip._height};
    clip._rotation = r;
    return size;
}</description>
		<content:encoded><![CDATA[<p>I know this is quite old, however the simplest way I solve this is simply:</p>
<p>function getFlatSize(clip:MovieClip):Object<br />
{<br />
    var r = clip._rotation;<br />
    clip._rotation = 0;<br />
    var size = {w: clip._width, h: clip._height};<br />
    clip._rotation = r;<br />
    return size;<br />
}</p>
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	<item>
		<title>By: jj2</title>
		<link>http://blog.powerupmedia.nl/2007/07/05/i-want-actual-sizes/comment-page-1/#comment-213</link>
		<dc:creator>jj2</dc:creator>
		<pubDate>Thu, 02 Aug 2007 15:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.justgreat.nl/?p=54#comment-213</guid>
		<description>The only problem with this is if you change the width of the object you are getting bounds on, the bounds don&#039;t update unless you pass &#039;this&#039; as a parameter, such as getBounds(this).  However, this updates the bounds based on the rotation, and we&#039;re back to not getting actual values.

Can anybody figure out how to change both the _rotation and the _width of a movieclip and have getBounds report back an accurate width that doesn&#039;t include the rotation?  

I can&#039;t for the life of me figure it out...much help would be appreciated.

Thanks!</description>
		<content:encoded><![CDATA[<p>The only problem with this is if you change the width of the object you are getting bounds on, the bounds don&#8217;t update unless you pass &#8216;this&#8217; as a parameter, such as getBounds(this).  However, this updates the bounds based on the rotation, and we&#8217;re back to not getting actual values.</p>
<p>Can anybody figure out how to change both the _rotation and the _width of a movieclip and have getBounds report back an accurate width that doesn&#8217;t include the rotation?  </p>
<p>I can&#8217;t for the life of me figure it out&#8230;much help would be appreciated.</p>
<p>Thanks!</p>
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